Texture Compression with Hierarchical Palette
4月 20, 2016·,,·
0 閱讀時間(分鐘)
Jia hao yang
Chih hung kuo
Yu kuan lin
摘要
Most texture compression schemes are not able to accurately represent the object edges, since the number of color candidates usually are not sufficient to reconstruct a smooth block. We propose a new hierarchical palette approach for the texture compression. The colors are chosen from palettes and sub-palettes in quad-tree without increasing bit rates. The experimental results show significant improvements over most existing texture compression methods.
出版物
2016 IEEE Second International Conference on Multimedia Big Data (BigMM)